We sat down with Tim Sweeney, Founder and CEO of Epic Games, and Saxs Persson, EVP of Fortnite Ecosystem, to discuss the future of Fortnite! From Unreal Engine 5.6, to the Unreal Editor for Fortnite, ...
The future of The Sims 4 and the wider Sims franchise is a little unclear right now, but thanks to a recent leak, more ...
In today's gaming economy, building a great game is only half the battle. The other half is monetizing it in a way that scales globally, resonates locally, and gives developers full ownership of the ...
For AAA gaming, the top of 2026 sure looks a lot like the top of 2025. Xbox is rebooting Fable. Bungie is rebooting Marathon.
Game developers are using AI to make games more realistic, more complex, and more challenging. However, it’s not all fun and games: AI also brings a few downsides, including impacts on the ...
Jabali.ai is making a play to open up game development to the masses with the launch of Jabali Studio, a next-gen platform that lets users design, build and pub 2D and 3D games without wrestling with ...
The next phase of monetisation focuses on long-term value, deeper player relationships, and sustainable revenue. Community-building drives revenue as loyal players engage across subscriptions, merch, ...
With games teaching models to act, the future of creative technology is being prototyped in virtual worlds. Unsplash+ When Electronic Arts (EA) announced its partnership with Stability AI, it promised ...
Epic Games boss Tim Sweeney believes small teams will soon be able to use AI prompts to make video games on the scale of Nintendo masterpiece The Legend of Zelda: Breath of the Wild. Speaking to IGN ...
This is a guest post by Dexter Carr, founder of esports platform Game4Good and co-organizer of the Game Your Future Conference, for which Technical.ly is a proud media partner. When Game4Good’s annual ...
"How much does this cost?" It's one of the first questions business leaders hear. Whether you’re a game development executive, investor or project manager, producing AAA blockbusters or scouting your ...
Thirty years ago, Java 1.0 revolutionized software development. Every Java demo featured a simple "Hello World" dialog window with the only available option: Java's Abstract Window Toolkit, the first ...