The last part of the Embedded Systems programming discuss about interrupt processing and the alternative process of polling. It briefly describes interrupts and polling, as well as the interrupt ...
Nearly every embedded system uses interrupt service routines (ISRs). If you need to keep track of time, you likely have a timer interrupt that generates a system tick. If you have a USART, you’re ...
We've seen in the previous articles how Ada can be used to describe high-level semantics and architecture. The beauty of the language, however, is that it can be used all the way down to the lowest ...
Performance is a topic that never strays far from the mind of most embedded systems developers. However, relatively speaking, many of us have it easy. We develop soft real-time systems in which a few ...